Files
郭庆泰 0c882ae846 feat: 本地 Java 发票 OCR + 策划方案多角色开放 + H5 相机脱敏修复
- OCR: 进程内 PaddleOCR ONNX Runtime 识别替代远程 Python 微服务
  (新增 ocr/core/service/config 引擎, 删 OcrClient/OcrConfig, PDF 文本层优先 + QR 快路径)
- 投稿: 项目设计投稿 → 项目策划方案, doctor/executor/sponsor 三角色开放
  (BizProjectPlan 按非 admin/manager 隔离, 复用 Submissions.vue, 设计文件改 OssFileUploader)
- H5: <video> 去掉 autoplay + safePlay 重试, 穿透 uni-app wrapper 找原生 video
- 脱敏: 签到表高斯模糊由横向条带改为全高竖条带 (20%~50% 宽度)
- 域名: ringdoctor.com → risingdoctor.com
2026-08-24 19:23:53 +08:00

361 lines
11 KiB
TypeScript

/**
* 摄像头工具 (H5 only)
*
* - openCamera(video, facing): 申请摄像头权限并把实时流挂到 <video>
* - stopCamera(video): 停掉所有轨道
* - captureFrame(video): 截当前帧为 JPEG Base64
* - describeCameraError(err): 错误码转中文提示
*/
export type Facing = 'user' | 'environment'
// uni-app H5 runtime (uni-h5.es.js) 看到 <video autoplay> 会抢先调一次 play(),
// 此时 srcObject 还没设,会抛 NotSupportedError 变成 unhandled rejection.
// 模板已不再写 autoplay, 这里再装一个兜底监听, 把漏网的 NotSupportedError /
// AbortError 静默掉, 不污染控制台.
declare global {
interface Window {
__cameraRejectionGuard?: boolean
}
}
if (typeof window !== 'undefined' && !window.__cameraRejectionGuard) {
window.__cameraRejectionGuard = true
window.addEventListener('unhandledrejection', (e) => {
const name = (e?.reason as DOMException)?.name
if (name === 'NotSupportedError' || name === 'AbortError') {
e.preventDefault()
}
})
}
export async function openCamera(video: HTMLVideoElement, facing: Facing): Promise<void> {
if (!navigator.mediaDevices?.getUserMedia) {
throw new Error('当前浏览器不支持摄像头访问,请升级浏览器或使用 Chrome / Safari')
}
// 先停掉旧的 stream,防止多 stream 冲突
stopCamera(video)
const constraints: MediaStreamConstraints = {
audio: false,
video: {
facingMode: { ideal: facing },
width: { ideal: 1920 },
height: { ideal: 1080 },
},
}
let stream: MediaStream
try {
stream = await navigator.mediaDevices.getUserMedia(constraints)
} catch (err) {
// facingMode 不被支持时降级为不指定
if ((err as DOMException)?.name === 'OverconstrainedError') {
stream = await navigator.mediaDevices.getUserMedia({
audio: false,
video: true,
})
} else {
throw err
}
}
// 三重保险赋值 srcObject:
// 1. 直接赋值 (标准做法)
// 2. 100ms 后若 readyState 仍 0,强制 Object.defineProperty
// 3. 还不行就 src=blobURL (老 API,兼容性最广)
video.srcObject = stream
console.log('[camera] 第1次赋值 srcObject, readyState:', video.readyState, 'isStream:', video.srcObject === stream)
// iOS 必须: 不加 playsinline 会弹原生全屏播放器
video.setAttribute('playsinline', 'true')
// iOS 必须: 不静音黑屏 (否则 iOS 拒绝播放)
video.muted = true
// 源就绪后再 play(): 过早 play() 会因为 video 还没有源抛 NotSupportedError
// ("The element has no supported sources"), 变成未捕获的 Promise 拒绝.
// safePlay 现在做四件事:
// 1. 防御 uni-app H5 包装层让 video.play 返回 undefined 的情况
// 2. 吞掉 NotSupportedError / AbortError (浏览器认为没源时不报)
// 3. readyState < 2 时按 readyState 升级主动重试, 不再只等 loadedmetadata
// 4. 其他错误 warn 后不再重试 (避免噪音)
const safePlay = () => {
// 防御: uni-app H5 包装层可能让 video.play 不存在或返回 undefined
if (typeof video.play !== 'function') {
console.warn('[camera] video.play 不是函数 (可能 uni-app 包装), 跳过')
return
}
let result: unknown
try {
result = video.play()
} catch (e) {
console.warn('[camera] play() 同步抛错:', (e as Error)?.message)
return
}
if (!result || typeof (result as Promise<void>).catch !== 'function') {
// play() 没返回 Promise (uni-app 包装层常见), 无错误可处理, 直接放过
return
}
;(result as Promise<void>).catch((e: DOMException) => {
const name = e?.name
if (name === 'NotSupportedError' || name === 'AbortError') {
// 源还没就绪 (readyState 0/1), 起一个轮询, 数据到位再 play
if (video.readyState < 2) {
console.log('[camera] 源未就绪, readyState=', video.readyState, ', 等待后重试')
const start = Date.now()
const timer = setInterval(() => {
if (video.readyState >= 2) {
clearInterval(timer)
safePlay()
} else if (Date.now() - start > 3000) {
clearInterval(timer)
console.warn('[camera] 等待 readyState>=2 超时, 放弃自动播放')
}
}, 100)
}
} else {
console.warn('[camera] play() 失败:', name, e?.message)
}
})
}
// 赋值 srcObject 立刻主动 play 一次 (不再只等 loadedmetadata, 避免 uni-app
// 包装或某些浏览器不触发该事件时视频永远不播)
safePlay()
const fallbackTimer = setTimeout(() => {
if (video.readyState < 1) {
console.warn('[camera] srcObject 没生效,尝试 Object.defineProperty 强写')
try {
Object.defineProperty(video, 'srcObject', {
value: stream,
writable: true,
configurable: true,
})
console.log('[camera] defineProperty 后 srcObject isStream:', video.srcObject === stream)
// 强制赋值后再主动试一次 play
safePlay()
} catch (e) {
console.error('[camera] defineProperty 也失败:', e)
}
// 再兜底: src=blobURL
if (video.readyState < 1) {
console.warn('[camera] 仍 readyState 0,改用 src=blobURL')
try {
video.src = URL.createObjectURL(stream)
safePlay()
} catch (e) {
console.error('[camera] blobURL 兜底失败:', e)
}
}
}
}, 100)
video.addEventListener(
'loadedmetadata',
() => {
clearTimeout(fallbackTimer)
console.log('[camera] loadedmetadata 触发, readyState:', video.readyState, 'isStream:', video.srcObject === stream)
// 数据真正就绪后再 play
safePlay()
},
{ once: true }
)
// 兜底: 个别浏览器 loadedmetadata 后 readyState 仍不够, loadeddata 再补一次 play()
video.addEventListener('loadeddata', () => safePlay(), { once: true })
// 若赋值 srcObject 前已就绪 (理论上不会), 立即放
if (video.readyState >= 1) {
safePlay()
}
}
export function stopCamera(video: HTMLVideoElement): void {
const obj = video.srcObject as MediaStream | null
if (obj) {
obj.getTracks().forEach((t) => t.stop())
video.srcObject = null
}
}
export function captureFrame(video: HTMLVideoElement): string {
const w = video.videoWidth || video.clientWidth
const h = video.videoHeight || video.clientHeight
if (!w || !h) {
throw new Error('视频流尚未就绪,无法截图')
}
const canvas = document.createElement('canvas')
canvas.width = w
canvas.height = h
const ctx = canvas.getContext('2d')
if (!ctx) throw new Error('无法获取 canvas 2D 上下文')
ctx.drawImage(video, 0, 0, w, h)
return canvas.toDataURL('image/jpeg', 0.85)
}
/** 生成归一化一维高斯核 (半径 radius) */
function buildGaussianKernel(radius: number): number[] {
const size = radius * 2 + 1
const sigma = radius / 2
const kernel: number[] = new Array(size)
let sum = 0
for (let i = 0; i < size; i++) {
const x = i - radius
const v = Math.exp(-(x * x) / (2 * sigma * sigma))
kernel[i] = v
sum += v
}
for (let i = 0; i < size; i++) kernel[i] = kernel[i] / sum
return kernel
}
/**
* 对 RGBA 数组的竖直条带 [x0, x1) 做可分离高斯模糊, 返回新数组 (不修改原数组).
* 条带贯穿全高 (顶边→底边), 只在水平 [x0, x1) 范围内模糊; 其余区域照抄.
*/
function gaussianBlurBand(
data: Uint8ClampedArray,
width: number,
height: number,
x0: number,
x1: number,
radius: number
): Uint8ClampedArray {
const kernel = buildGaussianKernel(radius)
const r = radius
const kSize = kernel.length
// 1) 水平卷积 (沿 x): 读 data, 写 h1 (仅 [x0, x1) 列, 全高, 其余照抄)
const h1 = new Uint8ClampedArray(data)
const col = new Array<number>(height * 4)
for (let x = x0; x < x1; x++) {
for (let y = 0; y < height; y++) {
const base = (y * width + x) * 4
let rr = 0
let gg = 0
let bb = 0
let aa = 0
for (let k = 0; k < kSize; k++) {
let sx = x + k - r
if (sx < 0) sx = 0
if (sx >= width) sx = width - 1
const idx = (y * width + sx) * 4
const wt = kernel[k]
rr += data[idx] * wt
gg += data[idx + 1] * wt
bb += data[idx + 2] * wt
aa += data[idx + 3] * wt
}
const o = y * 4
col[o] = rr
col[o + 1] = gg
col[o + 2] = bb
col[o + 3] = aa
}
for (let y = 0; y < height; y++) {
const idx = (y * width + x) * 4
const o = y * 4
h1[idx] = col[o]
h1[idx + 1] = col[o + 1]
h1[idx + 2] = col[o + 2]
h1[idx + 3] = col[o + 3]
}
}
// 2) 垂直卷积 (沿 y): 读 h1, 写 h2 (仅 [x0, x1) 列, 全高, 其余照抄 h1)
const h2 = new Uint8ClampedArray(h1)
const col2 = new Array<number>(height * 4)
for (let x = x0; x < x1; x++) {
for (let y = 0; y < height; y++) {
let rr = 0
let gg = 0
let bb = 0
let aa = 0
for (let k = 0; k < kSize; k++) {
let sy = y + k - r
if (sy < 0) sy = 0
if (sy >= height) sy = height - 1
const idx = (sy * width + x) * 4
const wt = kernel[k]
rr += h1[idx] * wt
gg += h1[idx + 1] * wt
bb += h1[idx + 2] * wt
aa += h1[idx + 3] * wt
}
const o = y * 4
col2[o] = rr
col2[o + 1] = gg
col2[o + 2] = bb
col2[o + 3] = aa
}
for (let y = 0; y < height; y++) {
const idx = (y * width + x) * 4
const o = y * 4
h2[idx] = col2[o]
h2[idx + 1] = col2[o + 1]
h2[idx + 2] = col2[o + 2]
h2[idx + 3] = col2[o + 3]
}
}
return h2
}
/**
* 截图并同时生成两张图: 清晰版 + 竖直条带 [start, end] 高斯模糊版 (签到表脱敏用).
* start/end 是「宽度」比例 (从左到右), 条带贯穿全高 (顶边→底边).
* 同一帧出两张, 避免两次截图不一致.
*/
export function captureFrameWithBlur(
video: HTMLVideoElement,
start: number,
end: number,
radius: number
): { sharp: string; blurred: string } {
const w = video.videoWidth || video.clientWidth
const h = video.videoHeight || video.clientHeight
if (!w || !h) {
throw new Error('视频流尚未就绪,无法截图')
}
const canvas = document.createElement('canvas')
canvas.width = w
canvas.height = h
const ctx = canvas.getContext('2d')
if (!ctx) throw new Error('无法获取 canvas 2D 上下文')
ctx.drawImage(video, 0, 0, w, h)
const sharp = canvas.toDataURL('image/jpeg', 0.85)
const x0 = Math.max(0, Math.floor(w * start))
const x1 = Math.min(w, Math.floor(w * end))
let blurred = sharp
if (x1 - x0 > 1) {
const imgData = ctx.getImageData(0, 0, w, h)
const dst = gaussianBlurBand(imgData.data, w, h, x0, x1, radius)
imgData.data.set(dst)
ctx.putImageData(imgData, 0, 0)
blurred = canvas.toDataURL('image/jpeg', 0.85)
}
return { sharp, blurred }
}
export function describeCameraError(err: unknown): string {
const name = (err as DOMException)?.name || ''
switch (name) {
case 'NotAllowedError':
case 'PermissionDeniedError':
return '请在浏览器设置中允许使用摄像头权限'
case 'NotFoundError':
case 'DevicesNotFoundError':
return '未检测到摄像头设备'
case 'NotReadableError':
case 'TrackStartError':
return '摄像头被其他程序占用,请关闭后重试'
case 'OverconstrainedError':
case 'ConstraintNotSatisfiedError':
return '摄像头参数不支持,已自动降级'
case 'SecurityError':
return '请通过 HTTPS 或 localhost 访问以使用摄像头'
default:
return '打开摄像头失败:' + ((err as Error)?.message || String(err))
}
}